Program description
This program will provide you with the in-demand skills needed to thrive in the digital media and video gaming industry in BC. Build on your existing understanding of computer science and gain the fundamental skill set required to develop and manipulate advanced, interactive 2D images.
Specifically, the program will augment your understanding of the field with specific skills used across the creative technology sector, such as video design and development, the mathematics behind graphics and animation, and collaborative development tools.
The program will cover four key competencies:
- familiarity with the principles and core concepts of computer graphics, such as vectors and transformations, parametric and implicit representations (line and circles), and rasterization
- fundamental skill set in 2D computer graphics including graphics primitives, data structures, coordinate systems, viewing of graphical objects and modelling
- ability to use relevant software tools, such as Unity, to generate and render interactive computer graphics
- design and implementation of interactive game mechanics in 2D virtual worlds
The UVic Faculty of Engineering and Computer Science, in partnership with DigiBC—the creative technology industry association of British Columbia—is pleased to offer this Micro-certificate in 2D Graphics and Rendering Essentials for Video Games.
Program highlight

The University of Victoria is one of Canada's leading universities, recognized for preparing students for careers in a wide range of disciplines. Upon successful completion of this program you will receive a Micro-certificate.

This program is designed to provide you with the knowledge and tools necessary to achieve your professional goals in just two weeks.

Our instructors are industry professionals with years of experience. They’re dedicated to helping you develop the knowledge and skills to realize your full potential.